Enum style::values::computed::angle::Angle
[−]
[src]
pub enum Angle {
Deg(CSSFloat),
Grad(CSSFloat),
Rad(CSSFloat),
Turn(CSSFloat),
}A computed angle.
Variants
Deg(CSSFloat)An angle with degree unit.
Grad(CSSFloat)An angle with gradian unit.
Rad(CSSFloat)An angle with radian unit.
Turn(CSSFloat)An angle with turn unit.
Methods
impl Angle[src]
pub fn from_radians(radians: CSSFloat) -> Self[src]
Creates a computed Angle value from a radian amount.
pub fn radians(&self) -> CSSFloat[src]
Returns the amount of radians this angle represents.
pub fn radians64(&self) -> f64[src]
Returns the amount of radians this angle represents as a f64.
Gecko stores angles as singles, but does this computation using doubles. See nsCSSValue::GetAngleValueInRadians. This is significant enough to mess up rounding to the nearest quarter-turn for 225 degrees, for example.
Trait Implementations
impl AnimatedValueAsComputed for ComputedAngle[src]
impl Animate for Angle[src]
fn animate(&self, other: &Self, procedure: Procedure) -> Result<Self, ()>[src]
Animate a value towards another one, given an animation procedure.
impl Clone for Angle[src]
fn clone(&self) -> Angle[src]
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0[src]
Performs copy-assignment from source. Read more
impl Copy for Angle[src]
impl Debug for Angle[src]
fn fmt(&self, __arg_0: &mut Formatter) -> Result[src]
Formats the value using the given formatter. Read more
impl MallocSizeOf for Angle[src]
fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize[src]
Measure the heap usage of all descendant heap-allocated structures, but not the space taken up by the value itself. Read more
impl PartialEq for Angle[src]
fn eq(&self, __arg_0: &Angle) -> bool[src]
This method tests for self and other values to be equal, and is used by ==. Read more
fn ne(&self, __arg_0: &Angle) -> bool[src]
This method tests for !=.
impl ToCss for Angle[src]
fn to_css<W>(&self, dest: &mut W) -> Result where
W: Write, [src]
W: Write,
Serialize self in CSS syntax, writing to dest.
fn to_css_string(&self) -> String[src]
Serialize self in CSS syntax and return a string. Read more
impl PartialOrd for Angle[src]
fn partial_cmp(&self, __arg_0: &Angle) -> Option<Ordering>[src]
This method returns an ordering between self and other values if one exists. Read more
fn lt(&self, __arg_0: &Angle) -> bool[src]
This method tests less than (for self and other) and is used by the < operator. Read more
fn le(&self, __arg_0: &Angle) -> bool[src]
This method tests less than or equal to (for self and other) and is used by the <= operator. Read more
fn gt(&self, __arg_0: &Angle) -> bool[src]
This method tests greater than (for self and other) and is used by the > operator. Read more
fn ge(&self, __arg_0: &Angle) -> bool[src]
This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more
impl ToAnimatedZero for Angle[src]
fn to_animated_zero(&self) -> Result<Self, ()>[src]
Returns a value that, when added with an underlying value, will produce the underlying value. This is used for SMIL animation's "by-animation" where SMIL first interpolates from the zero value to the 'by' value, and then adds the result to the underlying value. Read more
impl AsRef<Angle> for Angle[src]
impl Add for Angle[src]
type Output = Self
The resulting type after applying the + operator.
fn add(self, rhs: Self) -> Self[src]
Performs the + operation.
impl Zero for Angle[src]
fn zero() -> Self[src]
Returns the additive identity element of Self, 0. Read more
fn is_zero(&self) -> bool[src]
Returns true if self is equal to the additive identity.
impl ComputeSquaredDistance for Angle[src]
fn compute_squared_distance(&self, other: &Self) -> Result<SquaredDistance, ()>[src]
Computes the squared distance between two animatable values.
impl AsRef<ComputedAngle> for Angle[src]
fn as_ref(&self) -> &ComputedAngle[src]
Performs the conversion.