Struct euclid::TypedTransform3D
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#[repr(C)]pub struct TypedTransform3D<T, Src, Dst> { pub m11: T, pub m12: T, pub m13: T, pub m14: T, pub m21: T, pub m22: T, pub m23: T, pub m24: T, pub m31: T, pub m32: T, pub m33: T, pub m34: T, pub m41: T, pub m42: T, pub m43: T, pub m44: T, // some fields omitted }
A 3d transform stored as a 4 by 4 matrix in row-major order in memory.
Transforms can be parametrized over the source and destination units, to describe a
transformation from a space to another.
For example, TypedTransform3D<f32, WorldSpace, ScreenSpace>::transform_point3d
takes a TypedPoint3D<f32, WorldSpace>
and returns a TypedPoint3D<f32, ScreenSpace>
.
Transforms expose a set of convenience methods for pre- and post-transformations. A pre-transformation corresponds to adding an operation that is applied before the rest of the transformation, while a post-transformation adds an operation that is applied after.
Fields
m11: T
m12: T
m13: T
m14: T
m21: T
m22: T
m23: T
m24: T
m31: T
m32: T
m33: T
m34: T
m41: T
m42: T
m43: T
m44: T
Methods
impl<T, Src, Dst> TypedTransform3D<T, Src, Dst>
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pub fn row_major(
m11: T,
m12: T,
m13: T,
m14: T,
m21: T,
m22: T,
m23: T,
m24: T,
m31: T,
m32: T,
m33: T,
m34: T,
m41: T,
m42: T,
m43: T,
m44: T
) -> Self
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m11: T,
m12: T,
m13: T,
m14: T,
m21: T,
m22: T,
m23: T,
m24: T,
m31: T,
m32: T,
m33: T,
m34: T,
m41: T,
m42: T,
m43: T,
m44: T
) -> Self
Create a transform specifying its components in row-major order.
For example, the translation terms m41, m42, m43 on the last row with the row-major convention) are the 13rd, 14th and 15th parameters.
pub fn column_major(
m11: T,
m21: T,
m31: T,
m41: T,
m12: T,
m22: T,
m32: T,
m42: T,
m13: T,
m23: T,
m33: T,
m43: T,
m14: T,
m24: T,
m34: T,
m44: T
) -> Self
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m11: T,
m21: T,
m31: T,
m41: T,
m12: T,
m22: T,
m32: T,
m42: T,
m13: T,
m23: T,
m33: T,
m43: T,
m14: T,
m24: T,
m34: T,
m44: T
) -> Self
Create a transform specifying its components in column-major order.
For example, the translation terms m41, m42, m43 on the last column with the column-major convention) are the 4th, 8th and 12nd parameters.
impl<T, Src, Dst> TypedTransform3D<T, Src, Dst> where
T: Copy + Clone + PartialEq + One + Zero,
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T: Copy + Clone + PartialEq + One + Zero,
impl<T, Src, Dst> TypedTransform3D<T, Src, Dst> where
T: Copy + Clone + Add<T, Output = T> + Sub<T, Output = T> + Mul<T, Output = T> + Div<T, Output = T> + Neg<Output = T> + ApproxEq<T> + PartialOrd + Trig + One + Zero,
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T: Copy + Clone + Add<T, Output = T> + Sub<T, Output = T> + Mul<T, Output = T> + Div<T, Output = T> + Neg<Output = T> + ApproxEq<T> + PartialOrd + Trig + One + Zero,
pub fn row_major_2d(m11: T, m12: T, m21: T, m22: T, m41: T, m42: T) -> Self
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Create a 4 by 4 transform representing a 2d transformation, specifying its components in row-major order.
pub fn ortho(left: T, right: T, bottom: T, top: T, near: T, far: T) -> Self
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Create an orthogonal projection transform.
pub fn is_2d(&self) -> bool
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Returns true if this transform can be represented with a TypedTransform2D.
pub fn to_2d(&self) -> TypedTransform2D<T, Src, Dst>
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Create a 2D transform picking the relevant terms from this transform.
This method assumes that self represents a 2d transformation, callers should check that self.is_2d() returns true beforehand.
pub fn is_backface_visible(&self) -> bool
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Check whether shapes on the XY plane with Z pointing towards the screen transformed by this matrix would be facing back.
pub fn approx_eq(&self, other: &Self) -> bool
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pub fn with_destination<NewDst>(&self) -> TypedTransform3D<T, Src, NewDst>
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Returns the same transform with a different destination unit.
pub fn with_source<NewSrc>(&self) -> TypedTransform3D<T, NewSrc, Dst>
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Returns the same transform with a different source unit.
pub fn to_untyped(&self) -> Transform3D<T>
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Drop the units, preserving only the numeric value.
pub fn from_untyped(m: &Transform3D<T>) -> Self
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Tag a unitless value with units.
pub fn post_mul<NewDst>(
&self,
mat: &TypedTransform3D<T, Dst, NewDst>
) -> TypedTransform3D<T, Src, NewDst>
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&self,
mat: &TypedTransform3D<T, Dst, NewDst>
) -> TypedTransform3D<T, Src, NewDst>
Returns the multiplication of the two matrices such that mat's transformation applies after self's transformation.
pub fn pre_mul<NewSrc>(
&self,
mat: &TypedTransform3D<T, NewSrc, Src>
) -> TypedTransform3D<T, NewSrc, Dst>
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&self,
mat: &TypedTransform3D<T, NewSrc, Src>
) -> TypedTransform3D<T, NewSrc, Dst>
Returns the multiplication of the two matrices such that mat's transformation applies before self's transformation.
pub fn inverse(&self) -> Option<TypedTransform3D<T, Dst, Src>>
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Returns the inverse transform if possible.
pub fn determinant(&self) -> T
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Compute the determinant of the transform.
pub fn mul_s(&self, x: T) -> Self
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Multiplies all of the transform's component by a scalar and returns the result.
pub fn from_scale(scale: TypedScale<T, Src, Dst>) -> Self
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Convenience function to create a scale transform from a TypedScale.
pub fn transform_point2d(
&self,
p: &TypedPoint2D<T, Src>
) -> TypedPoint2D<T, Dst>
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&self,
p: &TypedPoint2D<T, Src>
) -> TypedPoint2D<T, Dst>
Returns the given 2d point transformed by this transform.
The input point must be use the unit Src, and the returned point has the unit Dst.
pub fn transform_vector2d(
&self,
v: &TypedVector2D<T, Src>
) -> TypedVector2D<T, Dst>
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&self,
v: &TypedVector2D<T, Src>
) -> TypedVector2D<T, Dst>
Returns the given 2d vector transformed by this matrix.
The input point must be use the unit Src, and the returned point has the unit Dst.
pub fn transform_point3d(
&self,
p: &TypedPoint3D<T, Src>
) -> TypedPoint3D<T, Dst>
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&self,
p: &TypedPoint3D<T, Src>
) -> TypedPoint3D<T, Dst>
Returns the given 3d point transformed by this transform.
The input point must be use the unit Src, and the returned point has the unit Dst.
pub fn transform_vector3d(
&self,
v: &TypedVector3D<T, Src>
) -> TypedVector3D<T, Dst>
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&self,
v: &TypedVector3D<T, Src>
) -> TypedVector3D<T, Dst>
Returns the given 3d vector transformed by this matrix.
The input point must be use the unit Src, and the returned point has the unit Dst.
pub fn transform_rect(&self, rect: &TypedRect<T, Src>) -> TypedRect<T, Dst>
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Returns a rectangle that encompasses the result of transforming the given rectangle by this transform.
pub fn create_translation(x: T, y: T, z: T) -> Self
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Create a 3d translation transform
pub fn pre_translate(&self, v: TypedVector3D<T, Src>) -> Self
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Returns a transform with a translation applied before self's transformation.
pub fn post_translate(&self, v: TypedVector3D<T, Dst>) -> Self
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Returns a transform with a translation applied after self's transformation.
pub fn create_scale(x: T, y: T, z: T) -> Self
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Create a 3d scale transform
pub fn pre_scale(&self, x: T, y: T, z: T) -> Self
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Returns a transform with a scale applied before self's transformation.
pub fn post_scale(&self, x: T, y: T, z: T) -> Self
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Returns a transform with a scale applied after self's transformation.
pub fn create_rotation(x: T, y: T, z: T, theta: Angle<T>) -> Self
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Create a 3d rotation transform from an angle / axis. The supplied axis must be normalized.
pub fn post_rotate(&self, x: T, y: T, z: T, theta: Angle<T>) -> Self
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Returns a transform with a rotation applied after self's transformation.
pub fn pre_rotate(&self, x: T, y: T, z: T, theta: Angle<T>) -> Self
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Returns a transform with a rotation applied before self's transformation.
pub fn create_skew(alpha: Angle<T>, beta: Angle<T>) -> Self
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Create a 2d skew transform.
pub fn create_perspective(d: T) -> Self
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Create a simple perspective projection transform
impl<T: Copy, Src, Dst> TypedTransform3D<T, Src, Dst>
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pub fn to_row_major_array(&self) -> [T; 16]
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Returns an array containing this transform's terms in row-major order (the order in which the transform is actually laid out in memory).
pub fn to_column_major_array(&self) -> [T; 16]
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Returns an array containing this transform's terms in column-major order.
pub fn to_row_arrays(&self) -> [[T; 4]; 4]
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Returns an array containing this transform's 4 rows in (in row-major order) as arrays.
This is a convenience method to interface with other libraries like glium.
pub fn to_column_arrays(&self) -> [[T; 4]; 4]
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Returns an array containing this transform's 4 columns in (in row-major order, or 4 rows in column-major order) as arrays.
This is a convenience method to interface with other libraries like glium.
pub fn from_array(array: [T; 16]) -> Self
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Creates a transform from an array of 16 elements in row-major order.
pub fn from_row_arrays(array: [[T; 4]; 4]) -> Self
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Creates a transform from 4 rows of 4 elements (row-major order).
impl<T0: NumCast + Copy, Src, Dst> TypedTransform3D<T0, Src, Dst>
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pub fn cast<T1: NumCast + Copy>(&self) -> Option<TypedTransform3D<T1, Src, Dst>>
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Cast from one numeric representation to another, preserving the units.
Trait Implementations
impl<T: Clone, Src, Dst> Clone for TypedTransform3D<T, Src, Dst>
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fn clone(&self) -> Self
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more
impl<T: Copy, Src, Dst> Copy for TypedTransform3D<T, Src, Dst>
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impl<'de, T, Src, Dst> Deserialize<'de> for TypedTransform3D<T, Src, Dst> where
T: Deserialize<'de>,
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T: Deserialize<'de>,
fn deserialize<D>(deserializer: D) -> Result<Self, D::Error> where
D: Deserializer<'de>,
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D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
impl<T, Src, Dst> Serialize for TypedTransform3D<T, Src, Dst> where
T: Serialize,
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T: Serialize,
fn serialize<S>(&self, serializer: S) -> Result<S::Ok, S::Error> where
S: Serializer,
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S: Serializer,
Serialize this value into the given Serde serializer. Read more
impl<T, Src, Dst> Eq for TypedTransform3D<T, Src, Dst> where
T: Eq,
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T: Eq,
impl<T, Src, Dst> PartialEq for TypedTransform3D<T, Src, Dst> where
T: PartialEq,
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T: PartialEq,
fn eq(&self, other: &Self) -> bool
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This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, other: &Rhs) -> bool
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This method tests for !=
.
impl<T, Src, Dst> Hash for TypedTransform3D<T, Src, Dst> where
T: Hash,
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T: Hash,
fn hash<H: Hasher>(&self, h: &mut H)
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Feeds this value into the given [Hasher
]. Read more
fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
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H: Hasher,
Feeds a slice of this type into the given [Hasher
]. Read more
impl<T, Src, Dst> Debug for TypedTransform3D<T, Src, Dst> where
T: Copy + Debug + PartialEq + One + Zero,
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T: Copy + Debug + PartialEq + One + Zero,