Struct style::values::generics::effects::SimpleShadow
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[src]
pub struct SimpleShadow<Color, SizeLength, ShapeLength> {
pub color: Color,
pub horizontal: SizeLength,
pub vertical: SizeLength,
pub blur: ShapeLength,
}A generic value for the drop-shadow() filter and the text-shadow property.
Contrary to the canonical order from the spec, the color is serialised first, like in Gecko and Webkit.
Fields
color: Color
Color.
horizontal: SizeLength
Horizontal radius.
vertical: SizeLength
Vertical radius.
blur: ShapeLength
Blur radius.
Trait Implementations
impl<Color, SizeLength, ShapeLength> Animate for SimpleShadow<Color, SizeLength, ShapeLength> where
Color: Animate,
SizeLength: Animate,
ShapeLength: Animate, [src]
Color: Animate,
SizeLength: Animate,
ShapeLength: Animate,
fn animate(&self, other: &Self, procedure: Procedure) -> Result<Self, ()>[src]
Animate a value towards another one, given an animation procedure.
impl<Color: Clone, SizeLength: Clone, ShapeLength: Clone> Clone for SimpleShadow<Color, SizeLength, ShapeLength>[src]
fn clone(&self) -> SimpleShadow<Color, SizeLength, ShapeLength>[src]
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0[src]
Performs copy-assignment from source. Read more
impl<Color, SizeLength, ShapeLength> ComputeSquaredDistance for SimpleShadow<Color, SizeLength, ShapeLength> where
Color: ComputeSquaredDistance,
SizeLength: ComputeSquaredDistance,
ShapeLength: ComputeSquaredDistance, [src]
Color: ComputeSquaredDistance,
SizeLength: ComputeSquaredDistance,
ShapeLength: ComputeSquaredDistance,
fn compute_squared_distance(&self, other: &Self) -> Result<SquaredDistance, ()>[src]
Computes the squared distance between two animatable values.
impl<Color: Debug, SizeLength: Debug, ShapeLength: Debug> Debug for SimpleShadow<Color, SizeLength, ShapeLength>[src]
fn fmt(&self, __arg_0: &mut Formatter) -> Result[src]
Formats the value using the given formatter. Read more
impl<Color, SizeLength, ShapeLength> MallocSizeOf for SimpleShadow<Color, SizeLength, ShapeLength> where
Color: MallocSizeOf,
SizeLength: MallocSizeOf,
ShapeLength: MallocSizeOf, [src]
Color: MallocSizeOf,
SizeLength: MallocSizeOf,
ShapeLength: MallocSizeOf,
fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize[src]
Measure the heap usage of all descendant heap-allocated structures, but not the space taken up by the value itself. Read more
impl<Color: PartialEq, SizeLength: PartialEq, ShapeLength: PartialEq> PartialEq for SimpleShadow<Color, SizeLength, ShapeLength>[src]
fn eq(&self, __arg_0: &SimpleShadow<Color, SizeLength, ShapeLength>) -> bool[src]
This method tests for self and other values to be equal, and is used by ==. Read more
fn ne(&self, __arg_0: &SimpleShadow<Color, SizeLength, ShapeLength>) -> bool[src]
This method tests for !=.
impl<Color, SizeLength, ShapeLength> ToAnimatedValue for SimpleShadow<Color, SizeLength, ShapeLength> where
Color: ToAnimatedValue,
SizeLength: ToAnimatedValue,
ShapeLength: ToAnimatedValue, [src]
Color: ToAnimatedValue,
SizeLength: ToAnimatedValue,
ShapeLength: ToAnimatedValue,
type AnimatedValue = SimpleShadow<<Color as ToAnimatedValue>::AnimatedValue, <SizeLength as ToAnimatedValue>::AnimatedValue, <ShapeLength as ToAnimatedValue>::AnimatedValue>
The type of the animated value.
fn to_animated_value(self) -> Self::AnimatedValue[src]
Converts this value to an animated value.
fn from_animated_value(animated: Self::AnimatedValue) -> Self[src]
Converts back an animated value into a computed value.
impl<Color, SizeLength, ShapeLength> ToAnimatedZero for SimpleShadow<Color, SizeLength, ShapeLength> where
Color: ToAnimatedZero,
SizeLength: ToAnimatedZero,
ShapeLength: ToAnimatedZero, [src]
Color: ToAnimatedZero,
SizeLength: ToAnimatedZero,
ShapeLength: ToAnimatedZero,
fn to_animated_zero(&self) -> Result<Self, ()>[src]
Returns a value that, when added with an underlying value, will produce the underlying value. This is used for SMIL animation's "by-animation" where SMIL first interpolates from the zero value to the 'by' value, and then adds the result to the underlying value. Read more
impl<Color, SizeLength, ShapeLength> ToCss for SimpleShadow<Color, SizeLength, ShapeLength> where
Color: ToCss,
SizeLength: ToCss,
ShapeLength: ToCss, [src]
Color: ToCss,
SizeLength: ToCss,
ShapeLength: ToCss,