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use std::fmt;
use style_traits::values::{SequenceWriter, ToCss};
#[cfg(feature = "gecko")]
use values::specified::url::SpecifiedUrl;
#[derive(Animate, Clone, Debug, MallocSizeOf, PartialEq)]
#[derive(ToAnimatedValue, ToAnimatedZero)]
pub struct BoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength> {
pub base: SimpleShadow<Color, SizeLength, BlurShapeLength>,
pub spread: ShapeLength,
#[animation(constant)]
pub inset: bool,
}
#[cfg_attr(feature = "servo", derive(Deserialize, Serialize))]
#[derive(Clone, Debug, MallocSizeOf, PartialEq, ToAnimatedValue, ToComputedValue, ToCss)]
pub enum Filter<Angle, Factor, Length, DropShadow> {
#[css(function)]
Blur(Length),
#[css(function)]
Brightness(Factor),
#[css(function)]
Contrast(Factor),
#[css(function)]
Grayscale(Factor),
#[css(function)]
HueRotate(Angle),
#[css(function)]
Invert(Factor),
#[css(function)]
Opacity(Factor),
#[css(function)]
Saturate(Factor),
#[css(function)]
Sepia(Factor),
#[css(function)]
DropShadow(DropShadow),
#[cfg(feature = "gecko")]
Url(SpecifiedUrl),
}
#[derive(Animate, Clone, ComputeSquaredDistance, Debug)]
#[derive(MallocSizeOf, PartialEq, ToAnimatedValue, ToAnimatedZero, ToCss)]
pub struct SimpleShadow<Color, SizeLength, ShapeLength> {
pub color: Color,
pub horizontal: SizeLength,
pub vertical: SizeLength,
pub blur: ShapeLength,
}
impl<Color, SizeLength, BlurShapeLength, ShapeLength> ToCss for BoxShadow<Color,
SizeLength,
BlurShapeLength,
ShapeLength>
where
Color: ToCss,
SizeLength: ToCss,
BlurShapeLength: ToCss,
ShapeLength: ToCss,
{
fn to_css<W>(&self, dest: &mut W) -> fmt::Result
where
W: fmt::Write,
{
{
let mut writer = SequenceWriter::new(&mut *dest, " ");
writer.item(&self.base)?;
writer.item(&self.spread)?;
}
if self.inset {
dest.write_str(" inset")?;
}
Ok(())
}
}