Struct style::properties::animated_properties::MatrixDecomposed3D
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pub struct MatrixDecomposed3D { pub translate: Translate3D, pub scale: Scale3D, pub skew: Skew, pub perspective: Perspective, pub quaternion: Quaternion, }
A decomposed 3d matrix.
Fields
translate: Translate3D
A translation function.
scale: Scale3D
A scale function.
skew: Skew
The skew component of the transformation.
perspective: Perspective
The perspective component of the transformation.
quaternion: Quaternion
The quaternion used to represent the rotation.
Trait Implementations
impl Clone for MatrixDecomposed3D
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fn clone(&self) -> MatrixDecomposed3D
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more
impl ComputeSquaredDistance for MatrixDecomposed3D
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fn compute_squared_distance(&self, other: &Self) -> Result<SquaredDistance, ()>
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Computes the squared distance between two animatable values.
impl Copy for MatrixDecomposed3D
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impl Debug for MatrixDecomposed3D
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fn fmt(&self, __arg_0: &mut Formatter) -> Result
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Formats the value using the given formatter. Read more
impl MallocSizeOf for MatrixDecomposed3D
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fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
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Measure the heap usage of all descendant heap-allocated structures, but not the space taken up by the value itself. Read more
impl Animate for MatrixDecomposed3D
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impl From<MatrixDecomposed3D> for Matrix3D
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fn from(decomposed: MatrixDecomposed3D) -> Matrix3D
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Recompose a 3D matrix. https://drafts.csswg.org/css-transforms/#recomposing-to-a-3d-matrix