Struct style::properties::animated_properties::Skew
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pub struct Skew(_, _, _);
A 3d skew function.
Trait Implementations
impl MallocSizeOf for Skew
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fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
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Measure the heap usage of all descendant heap-allocated structures, but not the space taken up by the value itself. Read more
impl Animate for Skew
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fn animate(&self, other: &Self, procedure: Procedure) -> Result<Self, ()>
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Animate a value towards another one, given an animation procedure.
impl Clone for Skew
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fn clone(&self) -> Skew
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more
impl Copy for Skew
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impl Debug for Skew
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fn fmt(&self, __arg_0: &mut Formatter) -> Result
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Formats the value using the given formatter. Read more
impl ComputeSquaredDistance for Skew
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fn compute_squared_distance(&self, other: &Self) -> Result<SquaredDistance, ()>
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Computes the squared distance between two animatable values.