Struct style::properties::animated_properties::Skew
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pub struct Skew(_, _, _);
A 3d skew function.
Trait Implementations
impl MallocSizeOf for Skew[src]
fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize[src]
Measure the heap usage of all descendant heap-allocated structures, but not the space taken up by the value itself. Read more
impl Animate for Skew[src]
fn animate(&self, other: &Self, procedure: Procedure) -> Result<Self, ()>[src]
Animate a value towards another one, given an animation procedure.
impl Clone for Skew[src]
fn clone(&self) -> Skew[src]
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0[src]
Performs copy-assignment from source. Read more
impl Copy for Skew[src]
impl Debug for Skew[src]
fn fmt(&self, __arg_0: &mut Formatter) -> Result[src]
Formats the value using the given formatter. Read more
impl ComputeSquaredDistance for Skew[src]
fn compute_squared_distance(&self, other: &Self) -> Result<SquaredDistance, ()>[src]
Computes the squared distance between two animatable values.