Struct webrender_api::ColorF 
                   
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               [src]
#[repr(C)]pub struct ColorF { pub r: f32, pub g: f32, pub b: f32, pub a: f32, }
Represents RGBA screen colors with floating point numbers.
All components must be between 0.0 and 1.0. An alpha value of 1.0 is opaque while 0.0 is fully transparent.
Fields
r: f32
                           
                           
                           
                           g: f32
                           
                           
                           
                           b: f32
                           
                           
                           
                           a: f32
                           
                    Methods
impl ColorF[src]
pub fn new(r: f32, g: f32, b: f32, a: f32) -> ColorF[src]
Constructs a new ColorF from its components.
pub fn scale_rgb(&self, scale: f32) -> ColorF[src]
Multiply the RGB channels (but not alpha) with a given factor.
pub fn to_array(&self) -> [f32; 4][src]
pub fn premultiplied(&self) -> PremultipliedColorF[src]
Multiply the RGB components with the alpha channel.
Trait Implementations
impl Clone for ColorF[src]
fn clone(&self) -> ColorF[src]
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0[src]
Performs copy-assignment from source. Read more
impl Copy for ColorF[src]
impl Debug for ColorF[src]
fn fmt(&self, __arg_0: &mut Formatter) -> Result[src]
Formats the value using the given formatter. Read more
impl PartialEq for ColorF[src]
fn eq(&self, __arg_0: &ColorF) -> bool[src]
This method tests for self and other values to be equal, and is used by ==. Read more
fn ne(&self, __arg_0: &ColorF) -> bool[src]
This method tests for !=.