Struct style::values::generics::transform::Matrix3D [] [src]

pub struct Matrix3D<T, U = T, V = T> {
    pub m11: T,
    pub m12: T,
    pub m13: T,
    pub m14: T,
    pub m21: T,
    pub m22: T,
    pub m23: T,
    pub m24: T,
    pub m31: T,
    pub m32: T,
    pub m33: T,
    pub m34: T,
    pub m41: U,
    pub m42: U,
    pub m43: V,
    pub m44: T,
}

Fields

Trait Implementations

impl<T: Clone, U: Clone, V: Clone> Clone for Matrix3D<T, U, V>
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Returns a copy of the value. Read more

1.0.0
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Performs copy-assignment from source. Read more

impl<T: Copy, U: Copy, V: Copy> Copy for Matrix3D<T, U, V>
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impl<T: Debug, U: Debug, V: Debug> Debug for Matrix3D<T, U, V>
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Formats the value using the given formatter. Read more

impl<T, U, V> MallocSizeOf for Matrix3D<T, U, V> where
    T: MallocSizeOf,
    U: MallocSizeOf,
    V: MallocSizeOf
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Measure the heap usage of all descendant heap-allocated structures, but not the space taken up by the value itself. Read more

impl<T: PartialEq, U: PartialEq, V: PartialEq> PartialEq for Matrix3D<T, U, V>
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This method tests for self and other values to be equal, and is used by ==. Read more

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This method tests for !=.

impl<T, U, V> ToComputedValue for Matrix3D<T, U, V> where
    T: ToComputedValue,
    U: ToComputedValue,
    V: ToComputedValue
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The computed value type we're going to be converted to.

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Convert a specified value to a computed value, using itself and the data inside the Context. Read more

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Convert a computed value to specified value form. Read more

impl<T: Into<f64>> From<Matrix3D<T>> for Transform3D<f64>
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Performs the conversion.