Struct style::values::generics::transform::Matrix [] [src]

pub struct Matrix<T, U = T> {
    pub a: T,
    pub b: T,
    pub c: T,
    pub d: T,
    pub e: U,
    pub f: U,
}

A generic 2D transformation matrix.

Fields

Trait Implementations

impl<T: Clone, U: Clone> Clone for Matrix<T, U>
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Returns a copy of the value. Read more

1.0.0
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Performs copy-assignment from source. Read more

impl<T: Copy, U: Copy> Copy for Matrix<T, U>
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impl<T: Debug, U: Debug> Debug for Matrix<T, U>
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Formats the value using the given formatter. Read more

impl<T, U> MallocSizeOf for Matrix<T, U> where
    T: MallocSizeOf,
    U: MallocSizeOf
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Measure the heap usage of all descendant heap-allocated structures, but not the space taken up by the value itself. Read more

impl<T: PartialEq, U: PartialEq> PartialEq for Matrix<T, U>
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This method tests for self and other values to be equal, and is used by ==. Read more

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This method tests for !=.

impl<T, U> ToComputedValue for Matrix<T, U> where
    T: ToComputedValue,
    U: ToComputedValue
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The computed value type we're going to be converted to.

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Convert a specified value to a computed value, using itself and the data inside the Context. Read more

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Convert a computed value to specified value form. Read more

impl<T, U> ToCss for Matrix<T, U> where
    T: ToCss,
    U: ToCss
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Serialize self in CSS syntax, writing to dest.

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Serialize self in CSS syntax and return a string. Read more

impl<T: Into<f64>> From<Matrix<T>> for Transform3D<f64>
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Performs the conversion.