Enum style::values::generics::svg::SVGStrokeDashArray
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pub enum SVGStrokeDashArray<LengthType> { Values(Vec<LengthType>), ContextValue, }
Generic value for stroke-dasharray.
Variants
Values(Vec<LengthType>)
[ <length> | <percentage> | <number> ]#
ContextValue
context-value
Trait Implementations
impl<LengthType: Clone> Clone for SVGStrokeDashArray<LengthType>
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fn clone(&self) -> SVGStrokeDashArray<LengthType>
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more
impl<LengthType> ComputeSquaredDistance for SVGStrokeDashArray<LengthType> where
Vec<LengthType>: ComputeSquaredDistance,
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Vec<LengthType>: ComputeSquaredDistance,
fn compute_squared_distance(&self, other: &Self) -> Result<SquaredDistance, ()>
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Computes the squared distance between two animatable values.
impl<LengthType: Debug> Debug for SVGStrokeDashArray<LengthType>
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fn fmt(&self, __arg_0: &mut Formatter) -> Result
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Formats the value using the given formatter. Read more
impl<LengthType> MallocSizeOf for SVGStrokeDashArray<LengthType> where
LengthType: MallocSizeOf,
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LengthType: MallocSizeOf,
fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
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Measure the heap usage of all descendant heap-allocated structures, but not the space taken up by the value itself. Read more
impl<LengthType: PartialEq> PartialEq for SVGStrokeDashArray<LengthType>
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fn eq(&self, __arg_0: &SVGStrokeDashArray<LengthType>) -> bool
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This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, __arg_0: &SVGStrokeDashArray<LengthType>) -> bool
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This method tests for !=
.
impl<LengthType> ToAnimatedValue for SVGStrokeDashArray<LengthType> where
Vec<LengthType>: ToAnimatedValue<AnimatedValue = Vec<<LengthType as ToAnimatedValue>::AnimatedValue>>,
LengthType: ToAnimatedValue,
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Vec<LengthType>: ToAnimatedValue<AnimatedValue = Vec<<LengthType as ToAnimatedValue>::AnimatedValue>>,
LengthType: ToAnimatedValue,
type AnimatedValue = SVGStrokeDashArray<<LengthType as ToAnimatedValue>::AnimatedValue>
The type of the animated value.
fn to_animated_value(self) -> Self::AnimatedValue
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Converts this value to an animated value.
fn from_animated_value(animated: Self::AnimatedValue) -> Self
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Converts back an animated value into a computed value.
impl<LengthType> ToComputedValue for SVGStrokeDashArray<LengthType> where
Vec<LengthType>: ToComputedValue<ComputedValue = Vec<<LengthType as ToComputedValue>::ComputedValue>>,
LengthType: ToComputedValue,
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Vec<LengthType>: ToComputedValue<ComputedValue = Vec<<LengthType as ToComputedValue>::ComputedValue>>,
LengthType: ToComputedValue,
type ComputedValue = SVGStrokeDashArray<<LengthType as ToComputedValue>::ComputedValue>
The computed value type we're going to be converted to.
fn to_computed_value(&self, context: &Context) -> Self::ComputedValue
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Convert a specified value to a computed value, using itself and the data inside the Context
. Read more
fn from_computed_value(computed: &Self::ComputedValue) -> Self
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Convert a computed value to specified value form. Read more
impl<LengthType> ToCss for SVGStrokeDashArray<LengthType> where
LengthType: ToCss,
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LengthType: ToCss,
fn to_css<W>(&self, dest: &mut W) -> Result where
W: Write,
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W: Write,
Serialize self
in CSS syntax, writing to dest
.
fn to_css_string(&self) -> String
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Serialize self
in CSS syntax and return a string. Read more
impl<L> Animate for SVGStrokeDashArray<L> where
L: Clone + RepeatableListAnimatable,
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L: Clone + RepeatableListAnimatable,
fn animate(&self, other: &Self, procedure: Procedure) -> Result<Self, ()>
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Animate a value towards another one, given an animation procedure.
impl<L> ToAnimatedZero for SVGStrokeDashArray<L> where
L: ToAnimatedZero,
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L: ToAnimatedZero,
fn to_animated_zero(&self) -> Result<Self, ()>
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Returns a value that, when added with an underlying value, will produce the underlying value. This is used for SMIL animation's "by-animation" where SMIL first interpolates from the zero value to the 'by' value, and then adds the result to the underlying value. Read more