Enum style::values::generics::svg::SVGOpacity
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[src]
pub enum SVGOpacity<OpacityType> {
Opacity(OpacityType),
ContextFillOpacity,
ContextStrokeOpacity,
}An SVG opacity value accepts context-{fill,stroke}-opacity in
addition to opacity value.
Variants
Opacity(OpacityType)<opacity-value>
ContextFillOpacitycontext-fill-opacity
ContextStrokeOpacitycontext-stroke-opacity
Trait Implementations
impl<OpacityType: Clone> Clone for SVGOpacity<OpacityType>[src]
fn clone(&self) -> SVGOpacity<OpacityType>[src]
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0[src]
Performs copy-assignment from source. Read more
impl<OpacityType> ComputeSquaredDistance for SVGOpacity<OpacityType> where
OpacityType: ComputeSquaredDistance, [src]
OpacityType: ComputeSquaredDistance,
fn compute_squared_distance(&self, other: &Self) -> Result<SquaredDistance, ()>[src]
Computes the squared distance between two animatable values.
impl<OpacityType: Copy> Copy for SVGOpacity<OpacityType>[src]
impl<OpacityType: Debug> Debug for SVGOpacity<OpacityType>[src]
fn fmt(&self, __arg_0: &mut Formatter) -> Result[src]
Formats the value using the given formatter. Read more
impl<OpacityType> MallocSizeOf for SVGOpacity<OpacityType> where
OpacityType: MallocSizeOf, [src]
OpacityType: MallocSizeOf,
fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize[src]
Measure the heap usage of all descendant heap-allocated structures, but not the space taken up by the value itself. Read more
impl<OpacityType: PartialEq> PartialEq for SVGOpacity<OpacityType>[src]
fn eq(&self, __arg_0: &SVGOpacity<OpacityType>) -> bool[src]
This method tests for self and other values to be equal, and is used by ==. Read more
fn ne(&self, __arg_0: &SVGOpacity<OpacityType>) -> bool[src]
This method tests for !=.
impl<OpacityType> ToAnimatedZero for SVGOpacity<OpacityType> where
OpacityType: ToAnimatedZero, [src]
OpacityType: ToAnimatedZero,
fn to_animated_zero(&self) -> Result<Self, ()>[src]
Returns a value that, when added with an underlying value, will produce the underlying value. This is used for SMIL animation's "by-animation" where SMIL first interpolates from the zero value to the 'by' value, and then adds the result to the underlying value. Read more
impl<OpacityType> ToComputedValue for SVGOpacity<OpacityType> where
OpacityType: ToComputedValue, [src]
OpacityType: ToComputedValue,
type ComputedValue = SVGOpacity<<OpacityType as ToComputedValue>::ComputedValue>
The computed value type we're going to be converted to.
fn to_computed_value(&self, context: &Context) -> Self::ComputedValue[src]
Convert a specified value to a computed value, using itself and the data inside the Context. Read more
fn from_computed_value(computed: &Self::ComputedValue) -> Self[src]
Convert a computed value to specified value form. Read more
impl<OpacityType> ToCss for SVGOpacity<OpacityType> where
OpacityType: ToCss, [src]
OpacityType: ToCss,
fn to_css<W>(&self, dest: &mut W) -> Result where
W: Write, [src]
W: Write,
Serialize self in CSS syntax, writing to dest.
fn to_css_string(&self) -> String[src]
Serialize self in CSS syntax and return a string. Read more
impl<O> Animate for SVGOpacity<O> where
O: Animate + Clone, [src]
O: Animate + Clone,