Enum style::values::generics::box_::AnimationIterationCount
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pub enum AnimationIterationCount<Number> {
Number(Number),
Infinite,
}Variants
Number(Number)A <number> value.
InfiniteThe infinite keyword.
Trait Implementations
impl<Number: Clone> Clone for AnimationIterationCount<Number>[src]
fn clone(&self) -> AnimationIterationCount<Number>[src]
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0[src]
Performs copy-assignment from source. Read more
impl<Number: Debug> Debug for AnimationIterationCount<Number>[src]
fn fmt(&self, __arg_0: &mut Formatter) -> Result[src]
Formats the value using the given formatter. Read more
impl<Number> MallocSizeOf for AnimationIterationCount<Number> where
Number: MallocSizeOf, [src]
Number: MallocSizeOf,
fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize[src]
Measure the heap usage of all descendant heap-allocated structures, but not the space taken up by the value itself. Read more
impl<Number: PartialEq> PartialEq for AnimationIterationCount<Number>[src]
fn eq(&self, __arg_0: &AnimationIterationCount<Number>) -> bool[src]
This method tests for self and other values to be equal, and is used by ==. Read more
fn ne(&self, __arg_0: &AnimationIterationCount<Number>) -> bool[src]
This method tests for !=.
impl<Number> ToComputedValue for AnimationIterationCount<Number> where
Number: ToComputedValue, [src]
Number: ToComputedValue,
type ComputedValue = AnimationIterationCount<<Number as ToComputedValue>::ComputedValue>
The computed value type we're going to be converted to.
fn to_computed_value(&self, context: &Context) -> Self::ComputedValue[src]
Convert a specified value to a computed value, using itself and the data inside the Context. Read more
fn from_computed_value(computed: &Self::ComputedValue) -> Self[src]
Convert a computed value to specified value form. Read more
impl<Number> ToCss for AnimationIterationCount<Number> where
Number: ToCss, [src]
Number: ToCss,