Enum style::values::generics::box_::AnimationIterationCount
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pub enum AnimationIterationCount<Number> { Number(Number), Infinite, }
Variants
Number(Number)
A <number>
value.
Infinite
The infinite
keyword.
Trait Implementations
impl<Number: Clone> Clone for AnimationIterationCount<Number>
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fn clone(&self) -> AnimationIterationCount<Number>
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more
impl<Number: Debug> Debug for AnimationIterationCount<Number>
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fn fmt(&self, __arg_0: &mut Formatter) -> Result
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Formats the value using the given formatter. Read more
impl<Number> MallocSizeOf for AnimationIterationCount<Number> where
Number: MallocSizeOf,
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Number: MallocSizeOf,
fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
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Measure the heap usage of all descendant heap-allocated structures, but not the space taken up by the value itself. Read more
impl<Number: PartialEq> PartialEq for AnimationIterationCount<Number>
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fn eq(&self, __arg_0: &AnimationIterationCount<Number>) -> bool
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This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, __arg_0: &AnimationIterationCount<Number>) -> bool
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This method tests for !=
.
impl<Number> ToComputedValue for AnimationIterationCount<Number> where
Number: ToComputedValue,
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Number: ToComputedValue,
type ComputedValue = AnimationIterationCount<<Number as ToComputedValue>::ComputedValue>
The computed value type we're going to be converted to.
fn to_computed_value(&self, context: &Context) -> Self::ComputedValue
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Convert a specified value to a computed value, using itself and the data inside the Context
. Read more
fn from_computed_value(computed: &Self::ComputedValue) -> Self
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Convert a computed value to specified value form. Read more
impl<Number> ToCss for AnimationIterationCount<Number> where
Number: ToCss,
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Number: ToCss,