Struct style::values::generics::border::BorderSpacing
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pub struct BorderSpacing<L>(pub Size<L>);
A generic value for the border-spacing
property.
Methods
impl<L> BorderSpacing<L>
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Trait Implementations
impl<L> Animate for BorderSpacing<L> where
Size<L>: Animate,
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Size<L>: Animate,
fn animate(&self, other: &Self, procedure: Procedure) -> Result<Self, ()>
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Animate a value towards another one, given an animation procedure.
impl<L: Clone> Clone for BorderSpacing<L>
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fn clone(&self) -> BorderSpacing<L>
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more
impl<L> ComputeSquaredDistance for BorderSpacing<L> where
Size<L>: ComputeSquaredDistance,
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Size<L>: ComputeSquaredDistance,
fn compute_squared_distance(&self, other: &Self) -> Result<SquaredDistance, ()>
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Computes the squared distance between two animatable values.
impl<L: Copy> Copy for BorderSpacing<L>
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impl<L: Debug> Debug for BorderSpacing<L>
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fn fmt(&self, __arg_0: &mut Formatter) -> Result
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Formats the value using the given formatter. Read more
impl<L> MallocSizeOf for BorderSpacing<L> where
L: MallocSizeOf,
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L: MallocSizeOf,
fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
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Measure the heap usage of all descendant heap-allocated structures, but not the space taken up by the value itself. Read more
impl<L: PartialEq> PartialEq for BorderSpacing<L>
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fn eq(&self, __arg_0: &BorderSpacing<L>) -> bool
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This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, __arg_0: &BorderSpacing<L>) -> bool
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This method tests for !=
.
impl<L> ToAnimatedValue for BorderSpacing<L> where
Size<L>: ToAnimatedValue<AnimatedValue = Size<<L as ToAnimatedValue>::AnimatedValue>>,
L: ToAnimatedValue,
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Size<L>: ToAnimatedValue<AnimatedValue = Size<<L as ToAnimatedValue>::AnimatedValue>>,
L: ToAnimatedValue,
type AnimatedValue = BorderSpacing<<L as ToAnimatedValue>::AnimatedValue>
The type of the animated value.
fn to_animated_value(self) -> Self::AnimatedValue
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Converts this value to an animated value.
fn from_animated_value(animated: Self::AnimatedValue) -> Self
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Converts back an animated value into a computed value.
impl<L> ToComputedValue for BorderSpacing<L> where
Size<L>: ToComputedValue<ComputedValue = Size<<L as ToComputedValue>::ComputedValue>>,
L: ToComputedValue,
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Size<L>: ToComputedValue<ComputedValue = Size<<L as ToComputedValue>::ComputedValue>>,
L: ToComputedValue,
type ComputedValue = BorderSpacing<<L as ToComputedValue>::ComputedValue>
The computed value type we're going to be converted to.
fn to_computed_value(&self, context: &Context) -> Self::ComputedValue
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Convert a specified value to a computed value, using itself and the data inside the Context
. Read more
fn from_computed_value(computed: &Self::ComputedValue) -> Self
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Convert a computed value to specified value form. Read more
impl<L> ToCss for BorderSpacing<L> where
Size<L>: ToCss,
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Size<L>: ToCss,