Struct style::servo::restyle_damage::ServoRestyleDamage
[−]
pub struct ServoRestyleDamage { /* fields omitted */ }
Individual layout actions that may be necessary after restyling.
Methods
impl ServoRestyleDamage
pub const REPAINT: ServoRestyleDamage
REPAINT: ServoRestyleDamage = ServoRestyleDamage{bits: 1,}
Repaint the node itself.
Currently unused; need to decide how this propagates.
pub const REPOSITION: ServoRestyleDamage
REPOSITION: ServoRestyleDamage = ServoRestyleDamage{bits: 2,}
The stacking-context-relative position of this node or its descendants has changed.
Propagates both up and down the flow tree.
pub const STORE_OVERFLOW: ServoRestyleDamage
STORE_OVERFLOW: ServoRestyleDamage = ServoRestyleDamage{bits: 4,}
Recompute the overflow regions (bounding box of object and all descendants).
Propagates down the flow tree because the computation is bottom-up.
pub const BUBBLE_ISIZES: ServoRestyleDamage
BUBBLE_ISIZES: ServoRestyleDamage = ServoRestyleDamage{bits: 8,}
Recompute intrinsic inline_sizes (minimum and preferred).
Propagates down the flow tree because the computation is. bottom-up.
pub const REFLOW_OUT_OF_FLOW: ServoRestyleDamage
REFLOW_OUT_OF_FLOW: ServoRestyleDamage = ServoRestyleDamage{bits: 16,}
Recompute actual inline-sizes and block-sizes, only taking out-of-flow children into account.
Propagates up the flow tree because the computation is top-down.
pub const REFLOW: ServoRestyleDamage
REFLOW: ServoRestyleDamage = ServoRestyleDamage{bits: 32,}
Recompute actual inline_sizes and block_sizes.
Propagates up the flow tree because the computation is top-down.
pub const RESOLVE_GENERATED_CONTENT: ServoRestyleDamage
RESOLVE_GENERATED_CONTENT: ServoRestyleDamage = ServoRestyleDamage{bits: 64,}
Re-resolve generated content.
Propagates up the flow tree because the computation is inorder.
pub const RECONSTRUCT_FLOW: ServoRestyleDamage
RECONSTRUCT_FLOW: ServoRestyleDamage = ServoRestyleDamage{bits: 128,}
The entire flow needs to be reconstructed.
pub fn empty() -> ServoRestyleDamage
Returns an empty set of flags.
pub fn all() -> ServoRestyleDamage
Returns the set containing all flags.
pub fn bits(&self) -> u8
Returns the raw value of the flags currently stored.
pub fn from_bits(bits: u8) -> Option<ServoRestyleDamage>
Convert from underlying bit representation, unless that representation contains bits that do not correspond to a flag.
pub fn from_bits_truncate(bits: u8) -> ServoRestyleDamage
Convert from underlying bit representation, dropping any bits that do not correspond to flags.
pub fn is_empty(&self) -> bool
Returns true
if no flags are currently stored.
pub fn is_all(&self) -> bool
Returns true
if all flags are currently set.
pub fn intersects(&self, other: ServoRestyleDamage) -> bool
Returns true
if there are flags common to both self
and other
.
pub fn contains(&self, other: ServoRestyleDamage) -> bool
Returns true
all of the flags in other
are contained within self
.
pub fn insert(&mut self, other: ServoRestyleDamage)
Inserts the specified flags in-place.
pub fn remove(&mut self, other: ServoRestyleDamage)
Removes the specified flags in-place.
pub fn toggle(&mut self, other: ServoRestyleDamage)
Toggles the specified flags in-place.
pub fn set(&mut self, other: ServoRestyleDamage, value: bool)
Inserts or removes the specified flags depending on the passed value.
impl ServoRestyleDamage
[src]
pub fn compute_style_difference(
old: &ComputedValues,
new: &ComputedValues
) -> StyleDifference
[src]
old: &ComputedValues,
new: &ComputedValues
) -> StyleDifference
Compute the StyleDifference
(including the appropriate restyle damage)
for a given style change between old
and new
.
pub fn rebuild_and_reflow() -> ServoRestyleDamage
[src]
Returns a bitmask that represents a flow that needs to be rebuilt and reflowed.
FIXME(bholley): Do we ever actually need this? Shouldn't RECONSTRUCT_FLOW imply everything else?
pub fn reconstruct() -> ServoRestyleDamage
[src]
Returns a bitmask indicating that the frame needs to be reconstructed.
pub fn damage_for_parent(
self,
child_is_absolutely_positioned: bool
) -> ServoRestyleDamage
[src]
self,
child_is_absolutely_positioned: bool
) -> ServoRestyleDamage
Supposing a flow has the given position
property and this damage,
returns the damage that we should add to the parent of this flow.
pub fn damage_for_child(
self,
parent_is_absolutely_positioned: bool,
child_is_absolutely_positioned: bool
) -> ServoRestyleDamage
[src]
self,
parent_is_absolutely_positioned: bool,
child_is_absolutely_positioned: bool
) -> ServoRestyleDamage
Supposing the parent of a flow with the given position
property has
this damage, returns the damage that we should add to this flow.
Trait Implementations
impl Copy for ServoRestyleDamage
impl PartialEq for ServoRestyleDamage
fn eq(&self, __arg_0: &ServoRestyleDamage) -> bool
This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, __arg_0: &ServoRestyleDamage) -> bool
This method tests for !=
.
impl Eq for ServoRestyleDamage
impl Clone for ServoRestyleDamage
fn clone(&self) -> ServoRestyleDamage
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
Performs copy-assignment from source
. Read more
impl PartialOrd for ServoRestyleDamage
fn partial_cmp(&self, __arg_0: &ServoRestyleDamage) -> Option<Ordering>
This method returns an ordering between self
and other
values if one exists. Read more
fn lt(&self, __arg_0: &ServoRestyleDamage) -> bool
This method tests less than (for self
and other
) and is used by the <
operator. Read more
fn le(&self, __arg_0: &ServoRestyleDamage) -> bool
This method tests less than or equal to (for self
and other
) and is used by the <=
operator. Read more
fn gt(&self, __arg_0: &ServoRestyleDamage) -> bool
This method tests greater than (for self
and other
) and is used by the >
operator. Read more
fn ge(&self, __arg_0: &ServoRestyleDamage) -> bool
This method tests greater than or equal to (for self
and other
) and is used by the >=
operator. Read more
impl Ord for ServoRestyleDamage
fn cmp(&self, __arg_0: &ServoRestyleDamage) -> Ordering
This method returns an Ordering
between self
and other
. Read more
fn max(self, other: Self) -> Self
1.21.0[src]
Compares and returns the maximum of two values. Read more
fn min(self, other: Self) -> Self
1.21.0[src]
Compares and returns the minimum of two values. Read more
impl Hash for ServoRestyleDamage
fn hash<__H: Hasher>(&self, __arg_0: &mut __H)
Feeds this value into the given [Hasher
]. Read more
fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
1.3.0[src]
H: Hasher,
Feeds a slice of this type into the given [Hasher
]. Read more
impl Debug for ServoRestyleDamage
impl Binary for ServoRestyleDamage
impl Octal for ServoRestyleDamage
impl LowerHex for ServoRestyleDamage
impl UpperHex for ServoRestyleDamage
impl BitOr for ServoRestyleDamage
type Output = ServoRestyleDamage
The resulting type after applying the |
operator.
fn bitor(self, other: ServoRestyleDamage) -> ServoRestyleDamage
Returns the union of the two sets of flags.
impl BitOrAssign for ServoRestyleDamage
fn bitor_assign(&mut self, other: ServoRestyleDamage)
Adds the set of flags.
impl BitXor for ServoRestyleDamage
type Output = ServoRestyleDamage
The resulting type after applying the ^
operator.
fn bitxor(self, other: ServoRestyleDamage) -> ServoRestyleDamage
Returns the left flags, but with all the right flags toggled.
impl BitXorAssign for ServoRestyleDamage
fn bitxor_assign(&mut self, other: ServoRestyleDamage)
Toggles the set of flags.
impl BitAnd for ServoRestyleDamage
type Output = ServoRestyleDamage
The resulting type after applying the &
operator.
fn bitand(self, other: ServoRestyleDamage) -> ServoRestyleDamage
Returns the intersection between the two sets of flags.
impl BitAndAssign for ServoRestyleDamage
fn bitand_assign(&mut self, other: ServoRestyleDamage)
Disables all flags disabled in the set.
impl Sub for ServoRestyleDamage
type Output = ServoRestyleDamage
The resulting type after applying the -
operator.
fn sub(self, other: ServoRestyleDamage) -> ServoRestyleDamage
Returns the set difference of the two sets of flags.
impl SubAssign for ServoRestyleDamage
fn sub_assign(&mut self, other: ServoRestyleDamage)
Disables all flags enabled in the set.
impl Not for ServoRestyleDamage
type Output = ServoRestyleDamage
The resulting type after applying the !
operator.
fn not(self) -> ServoRestyleDamage
Returns the complement of this set of flags.
impl Extend<ServoRestyleDamage> for ServoRestyleDamage
fn extend<T: IntoIterator<Item = ServoRestyleDamage>>(&mut self, iterator: T)
Extends a collection with the contents of an iterator. Read more
impl FromIterator<ServoRestyleDamage> for ServoRestyleDamage
fn from_iter<T: IntoIterator<Item = ServoRestyleDamage>>(
iterator: T
) -> ServoRestyleDamage
iterator: T
) -> ServoRestyleDamage
Creates a value from an iterator. Read more
impl MallocSizeOf for ServoRestyleDamage
fn size_of(&self, _: &mut MallocSizeOfOps) -> usize
Measure the heap usage of all descendant heap-allocated structures, but not the space taken up by the value itself. Read more