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/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

//! A property declaration block.

#![deny(missing_docs)]

use context::QuirksMode;
use cssparser::{DeclarationListParser, parse_important, ParserInput, CowRcStr};
use cssparser::{Parser, AtRuleParser, DeclarationParser, Delimiter, ParseErrorKind};
use custom_properties::CustomPropertiesBuilder;
use error_reporting::{ParseErrorReporter, ContextualParseError};
use parser::{ParserContext, ParserErrorContext};
use properties::animated_properties::AnimationValue;
use shared_lock::Locked;
use smallbitvec::{self, SmallBitVec};
use smallvec::SmallVec;
use std::fmt;
use std::iter::{DoubleEndedIterator, Zip};
use std::slice::Iter;
use style_traits::{ToCss, ParseError, ParsingMode, StyleParseErrorKind};
use stylesheets::{CssRuleType, Origin, UrlExtraData};
use super::*;
use values::computed::Context;
#[cfg(feature = "gecko")] use properties::animated_properties::AnimationValueMap;

/// The animation rules.
///
/// The first one is for Animation cascade level, and the second one is for
/// Transition cascade level.
pub struct AnimationRules(pub Option<Arc<Locked<PropertyDeclarationBlock>>>,
                          pub Option<Arc<Locked<PropertyDeclarationBlock>>>);

impl AnimationRules {
    /// Returns whether these animation rules represents an actual rule or not.
    pub fn is_empty(&self) -> bool {
        self.0.is_none() && self.1.is_none()
    }
}

/// Whether a given declaration comes from CSS parsing, or from CSSOM.
#[derive(Clone, Copy, Debug, Eq, Hash, MallocSizeOf, PartialEq)]
pub enum DeclarationSource {
    /// The declaration was obtained from CSS parsing of sheets and such.
    Parsing,
    /// The declaration was obtained from CSSOM.
    CssOm,
}

/// A declaration [importance][importance].
///
/// [importance]: https://drafts.csswg.org/css-cascade/#importance
#[derive(Clone, Copy, Debug, Eq, Hash, MallocSizeOf, PartialEq)]
pub enum Importance {
    /// Indicates a declaration without `!important`.
    Normal,

    /// Indicates a declaration with `!important`.
    Important,
}

impl Importance {
    /// Return whether this is an important declaration.
    pub fn important(self) -> bool {
        match self {
            Importance::Normal => false,
            Importance::Important => true,
        }
    }
}

/// Overridden declarations are skipped.
#[cfg_attr(feature = "gecko", derive(MallocSizeOf))]
#[derive(Clone)]
pub struct PropertyDeclarationBlock {
    /// The group of declarations, along with their importance.
    ///
    /// Only deduplicated declarations appear here.
    declarations: Vec<PropertyDeclaration>,

    /// The "important" flag for each declaration in `declarations`.
    declarations_importance: SmallBitVec,

    longhands: LonghandIdSet,
}

/// Iterator over `(PropertyDeclaration, Importance)` pairs.
pub struct DeclarationImportanceIterator<'a> {
    iter: Zip<Iter<'a, PropertyDeclaration>, smallbitvec::Iter<'a>>,
}

impl<'a> DeclarationImportanceIterator<'a> {
    /// Constructor.
    pub fn new(declarations: &'a [PropertyDeclaration], important: &'a SmallBitVec) -> Self {
        DeclarationImportanceIterator {
            iter: declarations.iter().zip(important.iter()),
        }
    }
}

impl<'a> Iterator for DeclarationImportanceIterator<'a> {
    type Item = (&'a PropertyDeclaration, Importance);

    #[inline]
    fn next(&mut self) -> Option<Self::Item> {
        self.iter.next().map(|(decl, important)|
            (decl, if important { Importance::Important } else { Importance::Normal }))
    }

    #[inline]
    fn size_hint(&self) -> (usize, Option<usize>) {
        self.iter.size_hint()
    }
}

impl<'a> DoubleEndedIterator for DeclarationImportanceIterator<'a> {
    #[inline(always)]
    fn next_back(&mut self) -> Option<Self::Item> {
        self.iter.next_back().map(|(decl, important)|
            (decl, if important { Importance::Important } else { Importance::Normal }))
    }
}

/// Iterator over `PropertyDeclaration` for Importance::Normal.
pub struct NormalDeclarationIterator<'a>(DeclarationImportanceIterator<'a>);

impl<'a> NormalDeclarationIterator<'a> {
    /// Constructor.
    #[inline]
    pub fn new(declarations: &'a [PropertyDeclaration], important: &'a SmallBitVec) -> Self {
        NormalDeclarationIterator(
            DeclarationImportanceIterator::new(declarations, important)
        )
    }
}

impl<'a> Iterator for NormalDeclarationIterator<'a> {
    type Item = &'a PropertyDeclaration;

    fn next(&mut self) -> Option<Self::Item> {
        loop {
            let (decl, importance) = self.0.iter.next()?;
            if !importance {
                return Some(decl);
            }
        }
    }

    fn size_hint(&self) -> (usize, Option<usize>) {
        self.0.iter.size_hint()
    }
}

/// Iterator for AnimationValue to be generated from PropertyDeclarationBlock.
pub struct AnimationValueIterator<'a, 'cx, 'cx_a:'cx> {
    iter: NormalDeclarationIterator<'a>,
    context: &'cx mut Context<'cx_a>,
    default_values: &'a ComputedValues,
    /// Custom properties in a keyframe if exists.
    extra_custom_properties: Option<&'a Arc<::custom_properties::CustomPropertiesMap>>,
}

impl<'a, 'cx, 'cx_a:'cx> AnimationValueIterator<'a, 'cx, 'cx_a> {
    fn new(
        declarations: &'a PropertyDeclarationBlock,
        context: &'cx mut Context<'cx_a>,
        default_values: &'a ComputedValues,
        extra_custom_properties: Option<&'a Arc<::custom_properties::CustomPropertiesMap>>,
    ) -> AnimationValueIterator<'a, 'cx, 'cx_a> {
        AnimationValueIterator {
            iter: declarations.normal_declaration_iter(),
            context,
            default_values,
            extra_custom_properties,
        }
    }
}

impl<'a, 'cx, 'cx_a:'cx> Iterator for AnimationValueIterator<'a, 'cx, 'cx_a> {
    type Item = AnimationValue;
    #[inline]
    fn next(&mut self) -> Option<Self::Item> {
        loop {
            let decl = self.iter.next()?;

            let animation = AnimationValue::from_declaration(
                decl,
                &mut self.context,
                self.extra_custom_properties,
                self.default_values,
            );

            if let Some(anim) = animation {
                return Some(anim);
            }
        }
    }
}

impl fmt::Debug for PropertyDeclarationBlock {
    fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
        self.declarations.fmt(f)
    }
}

impl PropertyDeclarationBlock {
    /// Returns the number of declarations in the block.
    pub fn len(&self) -> usize {
        self.declarations.len()
    }

    /// Create an empty block
    pub fn new() -> Self {
        PropertyDeclarationBlock {
            declarations: Vec::new(),
            declarations_importance: SmallBitVec::new(),
            longhands: LonghandIdSet::new(),
        }
    }

    /// Create a block with a single declaration
    pub fn with_one(declaration: PropertyDeclaration, importance: Importance) -> Self {
        let mut longhands = LonghandIdSet::new();
        if let PropertyDeclarationId::Longhand(id) = declaration.id() {
            longhands.insert(id);
        }
        PropertyDeclarationBlock {
            declarations: vec![declaration],
            declarations_importance: SmallBitVec::from_elem(1, importance.important()),
            longhands: longhands,
        }
    }

    /// The declarations in this block
    pub fn declarations(&self) -> &[PropertyDeclaration] {
        &self.declarations
    }

    /// The `important` flags for declarations in this block
    pub fn declarations_importance(&self) -> &SmallBitVec {
        &self.declarations_importance
    }

    /// Iterate over `(PropertyDeclaration, Importance)` pairs
    pub fn declaration_importance_iter(&self) -> DeclarationImportanceIterator {
        DeclarationImportanceIterator::new(&self.declarations, &self.declarations_importance)
    }

    /// Iterate over `PropertyDeclaration` for Importance::Normal
    pub fn normal_declaration_iter(&self) -> NormalDeclarationIterator {
        NormalDeclarationIterator::new(&self.declarations, &self.declarations_importance)
    }

    /// Return an iterator of (AnimatableLonghand, AnimationValue).
    pub fn to_animation_value_iter<'a, 'cx, 'cx_a:'cx>(
        &'a self,
        context: &'cx mut Context<'cx_a>,
        default_values: &'a ComputedValues,
        extra_custom_properties: Option<&'a Arc<::custom_properties::CustomPropertiesMap>>,
    ) -> AnimationValueIterator<'a, 'cx, 'cx_a> {
        AnimationValueIterator::new(self, context, default_values, extra_custom_properties)
    }

    /// Returns whether this block contains any declaration with `!important`.
    ///
    /// This is based on the `declarations_importance` bit-vector,
    /// which should be maintained whenever `declarations` is changed.
    pub fn any_important(&self) -> bool {
        !self.declarations_importance.all_false()
    }

    /// Returns whether this block contains any declaration without `!important`.
    ///
    /// This is based on the `declarations_importance` bit-vector,
    /// which should be maintained whenever `declarations` is changed.
    pub fn any_normal(&self) -> bool {
        !self.declarations_importance.all_true()
    }

    /// Returns whether this block contains a declaration of a given longhand.
    pub fn contains(&self, id: LonghandId) -> bool {
        self.longhands.contains(id)
    }

    /// Get a declaration for a given property.
    ///
    /// NOTE: This is linear time.
    pub fn get(&self, property: PropertyDeclarationId) -> Option<(&PropertyDeclaration, Importance)> {
        self.declarations.iter().enumerate().find(|&(_, decl)| decl.id() == property).map(|(i, decl)| {
            let importance = if self.declarations_importance.get(i as u32) {
                Importance::Important
            } else {
                Importance::Normal
            };
            (decl, importance)
        })
    }

    /// Find the value of the given property in this block and serialize it
    ///
    /// <https://dev.w3.org/csswg/cssom/#dom-cssstyledeclaration-getpropertyvalue>
    pub fn property_value_to_css<W>(&self, property: &PropertyId, dest: &mut W) -> fmt::Result
        where W: fmt::Write,
    {
        // Step 1.1: done when parsing a string to PropertyId

        // Step 1.2
        match property.as_shorthand() {
            Ok(shorthand) => {
                // Step 1.2.1
                let mut list = Vec::new();
                let mut important_count = 0;

                // Step 1.2.2
                for &longhand in shorthand.longhands() {
                    // Step 1.2.2.1
                    let declaration = self.get(PropertyDeclarationId::Longhand(longhand));

                    // Step 1.2.2.2 & 1.2.2.3
                    match declaration {
                        Some((declaration, importance)) => {
                            list.push(declaration);
                            if importance.important() {
                                important_count += 1;
                            }
                        },
                        None => return Ok(()),
                    }
                }

                // If there is one or more longhand with important, and one or more
                // without important, we don't serialize it as a shorthand.
                if important_count > 0 && important_count != list.len() {
                    return Ok(());
                }

                // Step 1.2.3
                // We don't print !important when serializing individual properties,
                // so we treat this as a normal-importance property
                match shorthand.get_shorthand_appendable_value(list) {
                    Some(appendable_value) =>
                        append_declaration_value(dest, appendable_value),
                    None => return Ok(()),
                }
            }
            Err(longhand_or_custom) => {
                if let Some((value, _importance)) = self.get(longhand_or_custom) {
                    // Step 2
                    value.to_css(dest)
                } else {
                    // Step 3
                    Ok(())
                }
            }
        }
    }

    /// <https://dev.w3.org/csswg/cssom/#dom-cssstyledeclaration-getpropertypriority>
    pub fn property_priority(&self, property: &PropertyId) -> Importance {
        // Step 1: done when parsing a string to PropertyId

        // Step 2
        match property.as_shorthand() {
            Ok(shorthand) => {
                // Step 2.1 & 2.2 & 2.3
                if shorthand.longhands().iter().all(|&l| {
                    self.get(PropertyDeclarationId::Longhand(l))
                        .map_or(false, |(_, importance)| importance.important())
                }) {
                    Importance::Important
                } else {
                    Importance::Normal
                }
            }
            Err(longhand_or_custom) => {
                // Step 3
                self.get(longhand_or_custom).map_or(Importance::Normal, |(_, importance)| importance)
            }
        }
    }

    /// Adds or overrides the declaration for a given property in this block.
    ///
    /// See the documentation of `push` to see what impact `source` has when the
    /// property is already there.
    pub fn extend(
        &mut self,
        mut drain: SourcePropertyDeclarationDrain,
        importance: Importance,
        source: DeclarationSource,
    ) -> bool {
        match source {
            DeclarationSource::Parsing => {
                let all_shorthand_len = match drain.all_shorthand {
                    AllShorthand::NotSet => 0,
                    AllShorthand::CSSWideKeyword(_) |
                    AllShorthand::WithVariables(_) => ShorthandId::All.longhands().len()
                };
                let push_calls_count =
                    drain.declarations.len() + all_shorthand_len;

                // With deduplication the actual length increase may be less than this.
                self.declarations.reserve(push_calls_count);
            }
            DeclarationSource::CssOm => {
                // Don't bother reserving space, since it's usually the case
                // that CSSOM just overrides properties and we don't need to use
                // more memory. See bug 1424346 for an example where this
                // matters.
                //
                // TODO: Would it be worth to call reserve() just if it's empty?
            }
        }

        let mut changed = false;
        for decl in &mut drain.declarations {
            changed |= self.push(
                decl,
                importance,
                source,
            );
        }
        match drain.all_shorthand {
            AllShorthand::NotSet => {}
            AllShorthand::CSSWideKeyword(keyword) => {
                for &id in ShorthandId::All.longhands() {
                    let decl = PropertyDeclaration::CSSWideKeyword(id, keyword);
                    changed |= self.push(
                        decl,
                        importance,
                        source,
                    );
                }
            }
            AllShorthand::WithVariables(unparsed) => {
                for &id in ShorthandId::All.longhands() {
                    let decl = PropertyDeclaration::WithVariables(id, unparsed.clone());
                    changed |= self.push(
                        decl,
                        importance,
                        source,
                    );
                }
            }
        }
        changed
    }

    /// Adds or overrides the declaration for a given property in this block.
    ///
    /// Depending on the value of `source`, this has a different behavior in the
    /// presence of another declaration with the same ID in the declaration
    /// block.
    ///
    ///   * For `DeclarationSource::Parsing`, this will not override a
    ///     declaration with more importance, and will ensure that, if inserted,
    ///     it's inserted at the end of the declaration block.
    ///
    ///   * For `DeclarationSource::CssOm`, this will override importance and
    ///     will preserve the original position on the block.
    ///
    pub fn push(
        &mut self,
        declaration: PropertyDeclaration,
        importance: Importance,
        source: DeclarationSource,
    ) -> bool {
        let longhand_id = match declaration.id() {
            PropertyDeclarationId::Longhand(id) => Some(id),
            PropertyDeclarationId::Custom(..) => None,
        };

        let definitely_new = longhand_id.map_or(false, |id| {
            !self.longhands.contains(id)
        });

        if !definitely_new {
            let mut index_to_remove = None;
            for (i, slot) in self.declarations.iter_mut().enumerate() {
                if slot.id() != declaration.id() {
                    continue;
                }

                let important = self.declarations_importance.get(i as u32);
                match (important, importance.important()) {
                    (false, true) => {}

                    (true, false) => {
                        // For declarations set from the OM, more-important
                        // declarations are overridden.
                        if !matches!(source, DeclarationSource::CssOm) {
                            return false
                        }
                    }
                    _ => if *slot == declaration {
                        return false;
                    }
                }

                match source {
                    // CSSOM preserves the declaration position, and
                    // overrides importance.
                    DeclarationSource::CssOm => {
                        *slot = declaration;
                        self.declarations_importance.set(i as u32, importance.important());
                        return true;
                    }
                    DeclarationSource::Parsing => {
                        // As a compatibility hack, specially on Android,
                        // don't allow to override a prefixed webkit display
                        // value with an unprefixed version from parsing
                        // code.
                        //
                        // TODO(emilio): Unship.
                        if let PropertyDeclaration::Display(old_display) = *slot {
                            use properties::longhands::display::computed_value::T as display;

                            if let PropertyDeclaration::Display(new_display) = declaration {
                                if display::should_ignore_parsed_value(old_display, new_display) {
                                    return false;
                                }
                            }
                        }

                        // NOTE(emilio): We could avoid this and just override for
                        // properties not affected by logical props, but it's not
                        // clear it's worth it given the `definitely_new` check.
                        index_to_remove = Some(i);
                        break;
                    }
                }
            }

            if let Some(index) = index_to_remove {
                self.declarations.remove(index);
                self.declarations_importance.remove(index as u32);
                self.declarations.push(declaration);
                self.declarations_importance.push(importance.important());
                return true;
            }
        }

        if let Some(id) = longhand_id {
            self.longhands.insert(id);
        }
        self.declarations.push(declaration);
        self.declarations_importance.push(importance.important());
        true
    }

    /// Set the declaration importance for a given property, if found.
    ///
    /// Returns whether any declaration was updated.
    pub fn set_importance(&mut self, property: &PropertyId, new_importance: Importance) -> bool {
        let mut updated_at_least_one = false;
        for (i, declaration) in self.declarations.iter().enumerate() {
            if declaration.id().is_or_is_longhand_of(property) {
                let is_important = new_importance.important();
                if self.declarations_importance.get(i as u32) != is_important {
                    self.declarations_importance.set(i as u32, is_important);
                    updated_at_least_one = true;
                }
            }
        }
        updated_at_least_one
    }

    /// <https://dev.w3.org/csswg/cssom/#dom-cssstyledeclaration-removeproperty>
    ///
    /// Returns whether any declaration was actually removed.
    pub fn remove_property(&mut self, property: &PropertyId) -> bool {
        let longhand_id = property.longhand_id();
        if let Some(id) = longhand_id {
            if !self.longhands.contains(id) {
                return false
            }
        }
        let mut removed_at_least_one = false;
        let longhands = &mut self.longhands;
        let declarations_importance = &mut self.declarations_importance;
        let mut i = 0;
        self.declarations.retain(|declaration| {
            let id = declaration.id();
            let remove = id.is_or_is_longhand_of(property);
            if remove {
                removed_at_least_one = true;
                if let PropertyDeclarationId::Longhand(id) = id {
                    longhands.remove(id);
                }
                declarations_importance.remove(i);
            } else {
                i += 1;
            }
            !remove
        });

        if longhand_id.is_some() {
            debug_assert!(removed_at_least_one);
        }
        removed_at_least_one
    }

    /// Take a declaration block known to contain a single property and serialize it.
    pub fn single_value_to_css<W>(
        &self,
        property: &PropertyId,
        dest: &mut W,
        computed_values: Option<&ComputedValues>,
        custom_properties_block: Option<&PropertyDeclarationBlock>,
    ) -> fmt::Result
    where
        W: fmt::Write,
    {
        match property.as_shorthand() {
            Err(_longhand_or_custom) => {
                if self.declarations.len() == 1 {
                    let declaration = &self.declarations[0];
                    let custom_properties = if let Some(cv) = computed_values {
                        // If there are extra custom properties for this
                        // declaration block, factor them in too.
                        if let Some(block) = custom_properties_block {
                            // FIXME(emilio): This is not super-efficient
                            // here...
                            block.cascade_custom_properties(cv.custom_properties())
                        } else {
                            cv.custom_properties().cloned()
                        }
                    } else {
                        None
                    };

                    match (declaration, computed_values) {
                        // If we have a longhand declaration with variables, those variables will be
                        // stored as unparsed values. As a temporary measure to produce sensible results
                        // in Gecko's getKeyframes() implementation for CSS animations, if
                        // |computed_values| is supplied, we use it to expand such variable
                        // declarations. This will be fixed properly in Gecko bug 1391537.
                        (&PropertyDeclaration::WithVariables(id, ref unparsed),
                         Some(ref _computed_values)) => {
                            unparsed.substitute_variables(
                                id,
                                custom_properties.as_ref(),
                                QuirksMode::NoQuirks,
                            )
                            .to_css(dest)
                        },
                        (ref d, _) => d.to_css(dest),
                    }
                } else {
                    Err(fmt::Error)
                }
            }
            Ok(shorthand) => {
                if !self.declarations.iter().all(|decl| decl.shorthands().contains(&shorthand)) {
                    return Err(fmt::Error)
                }
                let iter = self.declarations.iter();
                match shorthand.get_shorthand_appendable_value(iter) {
                    Some(AppendableValue::Css { css, .. }) => {
                        dest.write_str(css)
                    },
                    Some(AppendableValue::DeclarationsForShorthand(_, decls)) => {
                        shorthand.longhands_to_css(decls, dest)
                    }
                    _ => Ok(())
                }
            }
        }
    }

    /// Convert AnimationValueMap to PropertyDeclarationBlock.
    #[cfg(feature = "gecko")]
    pub fn from_animation_value_map(animation_value_map: &AnimationValueMap) -> Self {
        let len = animation_value_map.len();
        let mut declarations = Vec::with_capacity(len);
        let mut longhands = LonghandIdSet::new();

        for (property, animation_value) in animation_value_map.iter() {
          longhands.insert(*property);
          declarations.push(animation_value.uncompute());
        }

        PropertyDeclarationBlock {
            declarations,
            longhands,
            declarations_importance: SmallBitVec::from_elem(len as u32, false),
        }
    }

    /// Returns true if the declaration block has a CSSWideKeyword for the given
    /// property.
    #[cfg(feature = "gecko")]
    pub fn has_css_wide_keyword(&self, property: &PropertyId) -> bool {
        if let Some(id) = property.longhand_id() {
            if !self.longhands.contains(id) {
                return false
            }
        }
        self.declarations.iter().any(|decl|
            decl.id().is_or_is_longhand_of(property) &&
            decl.get_css_wide_keyword().is_some()
        )
    }

    /// Returns a custom properties map which is the result of cascading custom
    /// properties in this declaration block along with context's custom
    /// properties.
    pub fn cascade_custom_properties_with_context(
        &self,
        context: &Context,
    ) -> Option<Arc<::custom_properties::CustomPropertiesMap>> {
        self.cascade_custom_properties(context.style().custom_properties())
    }

    /// Returns a custom properties map which is the result of cascading custom
    /// properties in this declaration block along with the given custom
    /// properties.
    pub fn cascade_custom_properties(
        &self,
        inherited_custom_properties: Option<&Arc<::custom_properties::CustomPropertiesMap>>,
    ) -> Option<Arc<::custom_properties::CustomPropertiesMap>> {
        let mut builder = CustomPropertiesBuilder::new(inherited_custom_properties);

        for declaration in self.normal_declaration_iter() {
            if let PropertyDeclaration::Custom(ref name, ref value) = *declaration {
                builder.cascade(name, value.borrow());
            }
        }

        builder.build()
    }
}

impl ToCss for PropertyDeclarationBlock {
    // https://drafts.csswg.org/cssom/#serialize-a-css-declaration-block
    fn to_css<W>(&self, dest: &mut W) -> fmt::Result
        where W: fmt::Write,
    {
        let mut is_first_serialization = true; // trailing serializations should have a prepended space

        // Step 1 -> dest = result list

        // Step 2
        let mut already_serialized = PropertyDeclarationIdSet::new();

        // Step 3
        for (declaration, importance) in self.declaration_importance_iter() {
            // Step 3.1
            let property = declaration.id();

            // Step 3.2
            if already_serialized.contains(property) {
                continue;
            }

            // Step 3.3
            let shorthands = declaration.shorthands();
            if !shorthands.is_empty() {
                // Step 3.3.1 is done by checking already_serialized while
                // iterating below.

                // Step 3.3.2
                for &shorthand in shorthands {
                    let properties = shorthand.longhands();

                    // Substep 2 & 3
                    let mut current_longhands = SmallVec::<[_; 10]>::new();
                    let mut important_count = 0;
                    let mut found_system = None;

                    let is_system_font =
                        shorthand == ShorthandId::Font &&
                        self.declarations.iter().any(|l| {
                            !already_serialized.contains(l.id()) &&
                            l.get_system().is_some()
                        });

                    if is_system_font {
                        for (longhand, importance) in self.declaration_importance_iter() {
                            if longhand.get_system().is_some() || longhand.is_default_line_height() {
                                current_longhands.push(longhand);
                                if found_system.is_none() {
                                   found_system = longhand.get_system();
                                }
                                if importance.important() {
                                    important_count += 1;
                                }
                            }
                        }
                    } else {
                        for (longhand, importance) in self.declaration_importance_iter() {
                            if longhand.id().is_longhand_of(shorthand) {
                                current_longhands.push(longhand);
                                if importance.important() {
                                    important_count += 1;
                                }
                            }
                        }
                        // Substep 1:
                        //
                        // Assuming that the PropertyDeclarationBlock contains no
                        // duplicate entries, if the current_longhands length is
                        // equal to the properties length, it means that the
                        // properties that map to shorthand are present in longhands
                        if current_longhands.len() != properties.len() {
                            continue;
                        }
                    }

                    // Substep 4
                    let is_important = important_count > 0;
                    if is_important && important_count != current_longhands.len() {
                        continue;
                    }
                    let importance = if is_important {
                        Importance::Important
                    } else {
                        Importance::Normal
                    };

                    // Substep 5 - Let value be the result of invoking serialize
                    // a CSS value of current longhands.
                    let appendable_value =
                        match shorthand.get_shorthand_appendable_value(current_longhands.iter().cloned()) {
                            None => continue,
                            Some(appendable_value) => appendable_value,
                        };

                    // We avoid re-serializing if we're already an
                    // AppendableValue::Css.
                    let mut v = String::new();
                    let value = match (appendable_value, found_system) {
                        (AppendableValue::Css { css, with_variables }, _) => {
                            debug_assert!(!css.is_empty());
                            AppendableValue::Css {
                                css: css,
                                with_variables: with_variables,
                            }
                        }
                        #[cfg(feature = "gecko")]
                        (_, Some(sys)) => {
                            sys.to_css(&mut v)?;
                            AppendableValue::Css {
                                css: &v,
                                with_variables: false,
                            }
                        }
                        (other, _) => {
                            append_declaration_value(&mut v, other)?;

                            // Substep 6
                            if v.is_empty() {
                                continue;
                            }

                            AppendableValue::Css {
                                css: &v,
                                with_variables: false,
                            }
                        }
                    };

                    // Substeps 7 and 8
                    // We need to check the shorthand whether it's an alias property or not.
                    // If it's an alias property, it should be serialized like its longhand.
                    if shorthand.flags().contains(PropertyFlags::SHORTHAND_ALIAS_PROPERTY) {
                        append_serialization::<_, Cloned<slice::Iter< _>>, _>(
                             dest,
                             &property,
                             value,
                             importance,
                             &mut is_first_serialization)?;
                    } else {
                        append_serialization::<_, Cloned<slice::Iter< _>>, _>(
                             dest,
                             &shorthand,
                             value,
                             importance,
                             &mut is_first_serialization)?;
                    }

                    for current_longhand in &current_longhands {
                        // Substep 9
                        already_serialized.insert(current_longhand.id());
                    }

                    // FIXME(https://github.com/w3c/csswg-drafts/issues/1774)
                    // The specification does not include an instruction to abort
                    // the shorthand loop at this point, but doing so both matches
                    // Gecko and makes sense since shorthands are checked in
                    // preferred order.
                    break;
                }
            }

            // Step 3.3.4
            if already_serialized.contains(property) {
                continue;
            }

            use std::iter::Cloned;
            use std::slice;

            // Steps 3.3.5, 3.3.6 & 3.3.7
            // Need to specify an iterator type here even though it’s unused to work around
            // "error: unable to infer enough type information about `_`;
            //  type annotations or generic parameter binding required [E0282]"
            // Use the same type as earlier call to reuse generated code.
            append_serialization::<_, Cloned<slice::Iter<_>>, _>(
                dest,
                &property,
                AppendableValue::Declaration(declaration),
                importance,
                &mut is_first_serialization)?;

            // Step 3.3.8
            already_serialized.insert(property);
        }

        // Step 4
        Ok(())
    }
}

/// A convenient enum to represent different kinds of stuff that can represent a
/// _value_ in the serialization of a property declaration.
pub enum AppendableValue<'a, I>
    where I: Iterator<Item=&'a PropertyDeclaration>,
{
    /// A given declaration, of which we'll serialize just the value.
    Declaration(&'a PropertyDeclaration),
    /// A set of declarations for a given shorthand.
    ///
    /// FIXME: This needs more docs, where are the shorthands expanded? We print
    /// the property name before-hand, don't we?
    DeclarationsForShorthand(ShorthandId, I),
    /// A raw CSS string, coming for example from a property with CSS variables,
    /// or when storing a serialized shorthand value before appending directly.
    Css {
        /// The raw CSS string.
        css: &'a str,
        /// Whether the original serialization contained variables or not.
        with_variables: bool,
    }
}

/// Potentially appends whitespace after the first (property: value;) pair.
fn handle_first_serialization<W>(dest: &mut W,
                                 is_first_serialization: &mut bool)
                                 -> fmt::Result
    where W: fmt::Write,
{
    if !*is_first_serialization {
        dest.write_str(" ")
    } else {
        *is_first_serialization = false;
        Ok(())
    }
}

/// Append a given kind of appendable value to a serialization.
pub fn append_declaration_value<'a, W, I>(dest: &mut W,
                                          appendable_value: AppendableValue<'a, I>)
                                          -> fmt::Result
    where W: fmt::Write,
          I: Iterator<Item=&'a PropertyDeclaration>,
{
    match appendable_value {
        AppendableValue::Css { css, .. } => {
            dest.write_str(css)
        },
        AppendableValue::Declaration(decl) => {
            decl.to_css(dest)
        },
        AppendableValue::DeclarationsForShorthand(shorthand, decls) => {
            shorthand.longhands_to_css(decls, dest)
        }
    }
}

/// Append a given property and value pair to a serialization.
pub fn append_serialization<'a, W, I, N>(dest: &mut W,
                                         property_name: &N,
                                         appendable_value: AppendableValue<'a, I>,
                                         importance: Importance,
                                         is_first_serialization: &mut bool)
                                         -> fmt::Result
    where W: fmt::Write,
          I: Iterator<Item=&'a PropertyDeclaration>,
          N: ToCss,
{
    handle_first_serialization(dest, is_first_serialization)?;

    property_name.to_css(dest)?;
    dest.write_char(':')?;

    // for normal parsed values, add a space between key: and value
    match appendable_value {
        AppendableValue::Declaration(decl) => {
            if !decl.value_is_unparsed() {
                // For normal parsed values, add a space between key: and value.
                dest.write_str(" ")?
            }
        },
        AppendableValue::Css { with_variables, .. } => {
            if !with_variables {
                dest.write_str(" ")?
            }
        }
        // Currently append_serialization is only called with a Css or
        // a Declaration AppendableValue.
        AppendableValue::DeclarationsForShorthand(..) => unreachable!(),
    }

    append_declaration_value(dest, appendable_value)?;

    if importance.important() {
        dest.write_str(" !important")?;
    }

    dest.write_char(';')
}

/// A helper to parse the style attribute of an element, in order for this to be
/// shared between Servo and Gecko.
pub fn parse_style_attribute<R>(
    input: &str,
    url_data: &UrlExtraData,
    error_reporter: &R,
    quirks_mode: QuirksMode,
) -> PropertyDeclarationBlock
where
    R: ParseErrorReporter
{
    let context = ParserContext::new(
        Origin::Author,
        url_data,
        Some(CssRuleType::Style),
        ParsingMode::DEFAULT,
        quirks_mode,
    );

    let error_context = ParserErrorContext { error_reporter: error_reporter };
    let mut input = ParserInput::new(input);
    parse_property_declaration_list(&context, &error_context, &mut Parser::new(&mut input))
}

/// Parse a given property declaration. Can result in multiple
/// `PropertyDeclaration`s when expanding a shorthand, for example.
///
/// This does not attempt to parse !important at all.
pub fn parse_one_declaration_into<R>(
    declarations: &mut SourcePropertyDeclaration,
    id: PropertyId,
    input: &str,
    url_data: &UrlExtraData,
    error_reporter: &R,
    parsing_mode: ParsingMode,
    quirks_mode: QuirksMode
) -> Result<(), ()>
where
    R: ParseErrorReporter
{
    let context = ParserContext::new(
        Origin::Author,
        url_data,
        Some(CssRuleType::Style),
        parsing_mode,
        quirks_mode,
    );

    let mut input = ParserInput::new(input);
    let mut parser = Parser::new(&mut input);
    let start_position = parser.position();
    parser.parse_entirely(|parser| {
        let name = id.name().into();
        PropertyDeclaration::parse_into(declarations, id, name, &context, parser)
            .map_err(|e| e.into())
    }).map_err(|err| {
        let location = err.location;
        let error = ContextualParseError::UnsupportedPropertyDeclaration(
            parser.slice_from(start_position), err);
        let error_context = ParserErrorContext { error_reporter: error_reporter };
        context.log_css_error(&error_context, location, error);
    })
}

/// A struct to parse property declarations.
struct PropertyDeclarationParser<'a, 'b: 'a> {
    context: &'a ParserContext<'b>,
    declarations: &'a mut SourcePropertyDeclaration,
}


/// Default methods reject all at rules.
impl<'a, 'b, 'i> AtRuleParser<'i> for PropertyDeclarationParser<'a, 'b> {
    type PreludeNoBlock = ();
    type PreludeBlock = ();
    type AtRule = Importance;
    type Error = StyleParseErrorKind<'i>;
}

/// Based on NonMozillaVendorIdentifier from Gecko's CSS parser.
fn is_non_mozilla_vendor_identifier(name: &str) -> bool {
    (name.starts_with("-") && !name.starts_with("-moz-")) ||
        name.starts_with("_")
}

impl<'a, 'b, 'i> DeclarationParser<'i> for PropertyDeclarationParser<'a, 'b> {
    type Declaration = Importance;
    type Error = StyleParseErrorKind<'i>;

    fn parse_value<'t>(
        &mut self,
        name: CowRcStr<'i>,
        input: &mut Parser<'i, 't>,
    ) -> Result<Importance, ParseError<'i>> {
        let id = match PropertyId::parse(&name) {
            Ok(id) => id,
            Err(..) => {
                return Err(input.new_custom_error(if is_non_mozilla_vendor_identifier(&name) {
                    StyleParseErrorKind::UnknownVendorProperty
                } else {
                    StyleParseErrorKind::UnknownProperty(name)
                }));
            }
        };
        input.parse_until_before(Delimiter::Bang, |input| {
            PropertyDeclaration::parse_into(self.declarations, id, name, self.context, input)
        })?;
        let importance = match input.try(parse_important) {
            Ok(()) => Importance::Important,
            Err(_) => Importance::Normal,
        };
        // In case there is still unparsed text in the declaration, we should roll back.
        input.expect_exhausted()?;
        Ok(importance)
    }
}


/// Parse a list of property declarations and return a property declaration
/// block.
pub fn parse_property_declaration_list<R>(
    context: &ParserContext,
    error_context: &ParserErrorContext<R>,
    input: &mut Parser,
) -> PropertyDeclarationBlock
where
    R: ParseErrorReporter
{
    let mut declarations = SourcePropertyDeclaration::new();
    let mut block = PropertyDeclarationBlock::new();
    let parser = PropertyDeclarationParser {
        context: context,
        declarations: &mut declarations,
    };
    let mut iter = DeclarationListParser::new(input, parser);
    while let Some(declaration) = iter.next() {
        match declaration {
            Ok(importance) => {
                block.extend(
                    iter.parser.declarations.drain(),
                    importance,
                    DeclarationSource::Parsing,
                );
            }
            Err((error, slice)) => {
                iter.parser.declarations.clear();

                // If the unrecognized property looks like a vendor-specific property,
                // silently ignore it instead of polluting the error output.
                if let ParseErrorKind::Custom(StyleParseErrorKind::UnknownVendorProperty) = error.kind {
                    continue;
                }

                let location = error.location;
                let error = ContextualParseError::UnsupportedPropertyDeclaration(slice, error);
                context.log_css_error(error_context, location, error);
            }
        }
    }
    block
}